What I generally encourage people to do is to start with what race you playing (consider the pros/cons to playing non-humans carefully!). Then take your concept for the character that you want to play and then flesh it out (backstory, social and political context, mannerisms, etc.) with Traits and Flaws. Flaws can award up to 10 Build Points and Traits spend them but give you other perks (like Noble title). Then move on to your Attributes, Skills, and Talents. This is the game statistic "core" of your character. Attributes get you multiple dice to roll, so a better chance of a high roll, but Skills are the modifiers, so SKILLS ARE IMPORTANT if you want rolls higher than 20. Use the tables in the PG to track how many points you've spent as you go. For Attributes, you get a 1 for freebies and advance from there (as long as you didn't take flaws that reduce them at character creation). Skills start at 0 and advance. Languages other than your one native spoken language cost 1 BP each to learn or write. Once that is all done, spend your BP on the Wealth you want to start with so you know what your starting equipment, income, and retainers look like.
I give a play-by-play example of building a character as soon as Con Nooga is over- we're super busy this weekend promoting the game and running the Knight's Tourney.
What I generally encourage people to do is to start with what race you playing (consider the pros/cons to playing non-humans carefully!). Then take your concept for the character that you want to play and then flesh it out (backstory, social and political context, mannerisms, etc.) with Traits and Flaws. Flaws can award up to 10 Build Points and Traits spend them but give you other perks (like Noble title). Then move on to your Attributes, Skills, and Talents. This is the game statistic "core" of your character. Attributes get you multiple dice to roll, so a better chance of a high roll, but Skills are the modifiers, so SKILLS ARE IMPORTANT if you want rolls higher than 20. Use the tables in the PG to track how many points you've spent as you go. For Attributes, you get a 1 for freebies and advance from there (as long as you didn't take flaws that reduce them at character creation). Skills start at 0 and advance. Languages other than your one native spoken language cost 1 BP each to learn or write. Once that is all done, spend your BP on the Wealth you want to start with so you know what your starting equipment, income, and retainers look like.
I give a play-by-play example of building a character as soon as Con Nooga is over- we're super busy this weekend promoting the game and running the Knight's Tourney.